New Music Ecosystem 2018 conference – live blog

No, the other Washington.

 

Photo by user ilka_paola, caption reads Amazing Guitar Exhibit at the Museum of Pop Culture in Seattle ! 🎸#guitars#guitarexibit#musuemofpopculture#northseattle#ilovemuseums#seattle#dtseattle#downtownseattle#washingtonstate#seattlewashington#exploringseattle#exploreseattle#tourismseattle#beingatourist#goldenhour#sunset#pacificnorthwest#pnw#walkingthestreets#downtowncruising#seattlelife#sunnydayinseattle#fallinseattle#solotraveler#solotravel#musuemgeek#citypass#seattlecitypass

Mopop Seattle. This exhibit is a very large guitar stand, which is arguably not stable enough for touring.

I’m in Seattle at the New Music Ecosystem conference, organised by the University of Washington Law School. It’s a gathering of music and law professionals, discussing the future of creators’ compensation, tech/music innovation, and copyright reform. [Grammar folks – I’ve now been in the USA for long enough, and had Oxford commas inserted into my copy so many times, that I have decided to give in and just use them from hereon].

 

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On The Fringe (accessible networked music solutions)

Dan Nichols, University of Northern Illinois

ABSTRACT: Over the past several years, perhaps no single person has fostered collaborations with groups on the fringe of networking infrastructure than Dan Nichols of Northern Illinois University. In this session, Dan will explain how to reach partners with limited expertise and resources. Prominent software solutions like Artsmesh and Jam Kazaam will be explored.

IMG_0804Thus far, the conference has focused on high-bandwidth institutions with fast Internet2 connections. Dan’s presentation covers bringing networked collaboration to the masses, particularly those who do not have access to these network/hardware/institutional resources.

Dan begins with a description of Jamkazam, a free solution (that also offers a $299 hardware audio interface). After describing its features and virtues, he plays us a demo of multi-site bands jamming at SXSW 2014. [Read more…]

LOLA, Ultragrid and MVTP updates #networkperformingarts

LOLA, Ultragrid and MVTP updates

  • Claudio Allocchio (GARR)
  • Milos Liska (CESNET)
  • Sven Ubik (CESNET)

Project leads for LOLA, Ultragrid and CESNET’s 4K streaming appliance (MVTP) share recent developments for each platform. The presentation will include the recent release of LOLA v1.5.0, new features and a look to the future of LOLA v2.0 and multisite functionally. Milos Liska will lead a walkthrough of the new Ultragrid graphical user interface, which opens of the application to less experienced users. Sven Ubik will share the most recent work with the MVTP appliance with a live demonstration of the technology in action.

LOLA.jpgClaudio is one of the world leaders in this field, and one of the inventors/developers of LOLA (background presentation about LOLA). Today’s presentation is to update the community on the technological advances in the new version LOLA v1.5.0. [JB comment – the tech developments are remarkable, including fast JPEG compression and 120FPS video support – which I find astounding in an internet-based video service, let alone one where super low latencies are crucial].

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Live Network Music collaboration #npapw18

Newworld.jpgI’m in Miami at the annual conference of ‘Network Performing Arts Production Workshops’ (that’s the current title of the organisation; they have stated in the introductory remarks that they’re looking for a more pithy name than ‘NPAPW’!). Our host organisation is the New World Symphony. [Read more…]

#BerkleeXR

Dancer at #berkleexr

Kate Gow, a Boston Conservatory at Berklee Dance student, using a Noitom motion capture system.

Yesterday I attended the inaugural Berklee XR summit, held on Feb 7th 2018 at the Berklee Media Center, here at Massachusetts Ave in Boston, part of the Stan Getz Library. The all-day event was envisaged by our estimable Berklee colleague and XR Professor Lori Landay. XR is a catch-all term (Cross Reality, or Extended Reality) and it refers to “technology-mediated experiences that combine digital and biological realities”. Augmented Reality (AR) is adding virtual objects to the real world, typically through a smartphone camera (Pokémon Go being a well-known example); Virtual Reality (VR) is creating an entire immersive world for the user to experience, usually via first-person headset technologies. VR is particularly used in games such as Doom VFR but also in non-gaming contexts, including medicine, education and law (not to mention dance).

As promised to the delegates on the day, I’ve listed below some of the urls we collected, from listening to the artists, colleagues, presentations and exhibitors. If you were there and you think I’ve missed any, please contact me here or @joebennettmusic and I’ll be glad to add to the list. [Read more…]

Musical and Lyric Traits in the UK’s favourite Christmas songs

There’s a news story right now about the ‘Happiest Christmas song’, a commerical research project I was asked to undertake recently to provide statistics about the characteristics of the UK’s favourite Christmas songs (Spotify streams, Christmas 2016). It resulted in the following song, penned by the remarkable Harriet Green and Steve Anderson, two super-talented and mega-credited UK songwriters. The song is below – I think it came out great, but judge for yourself.

Academics who are interested – here’s the analysis paper – a simple list of musical and lyric traits by popularity, with some speculative commentary about cultural trends (complete with extra-Christmassy red and green data charts). There’s also a ‘making of’ video at the bottom of this post.

Bennett, Joe (2017). Musical and Lyric Traits in the UK’s favourite Christmas songs. Boston/online. joebennett.net.

Here’s the behind the scenes video of the recording session, with commentary from songwriter Harriet Green.

The Sound Dome at KMH #arp #arp2017

Bill Brunson, Royal College of Music, Stockholm

[JB note – I type this sitting under the Sound Dome in ‘Lilla Salen’, one of the Royal College’s lecture theatres. It appears to be an array of 13, 8 and 4 speakers arranged in concentric circles above a non-raked 100-ish seater auditorium in a large black box space, with options additional floor-level speakers in a circle. We can also see a big stereo FOH ceiling PA and four subs in the corners of the space. I’m sure we’ll hear more – in both senses of the phrase – soon].

Bill begins with a description of his own background, and like many at ARP he traces his first inspiration back to the moment he first heard the Beatles. He tells stories about his enthusiasm for acquisitiveness in audio, having recently bought three SSL desks after using one for a particular session in an opera house (he notes that, as a Texan, he believes everything should be big). [Read more…]